A tablet for developing handwriting skills

Figure 1: Photograph of the prototype device. The interface box is to the left and the LCD display, programmable menu switches, and LCD stimuli are visible.

A writing tablet that provides feedback during handwriting and helps the clients develop handwriting skills.

Assistive Play Station

Figure 1: Client using the Play Station device, mounted to his wheelchair

This Play Station enables the client, who is four years old, to play by himself, exploring different textures, both in the classroom and while he stays with his mother at work. Since the client has visual impairments, the Assistive Play Station is designed to provide him with auditory stimuli and provide physical therapy by strengthening movement in his arms, especially his left hand.

T.O.Y.S.: Technology to Offer Youth Self-reliance

Figure 1b: the Connect Four adaptation.

These assistive devices enable our client to blow bubbles and play the game of Connect Four. This enables our client to interact with other children during leisure time, while helping to improve strength and motor control.

Sight n’ Sound Shower Timer (SSS Timer)

Figure 1: SSS Timer with 4 minutes, 9 seconds remaining on task 1. The circular lights show the relative time remaining. The illuminated square shows the current task. Icons can be printed on transparencies and placed over the 8 squares to illustrate each of the tasks.

The SSS Timer is a multi-step programmable timer to help the user transition through a series of tasks at the appropriate times.

Rowing Motion Counting Device

Figure 1: Photo of the device. It mounts to the client’s wheelchair by slipping the horizontal bar on the right side of the photo under the seat cushion. The client grabs the handles with both hands and pulls and releases the handlebar to count. The battery-powered circuitry is mounted in the black box at the bottom of the photo, and audio feedback is provided through the two speakers.

This device is a counting game that also helps the client develop strength in his arms. The device counts in response to pulling and pushing a lever arm in a pattern similar to a rowing motion. It is attached to his wheelchair.

Trace Aid

Figure 1: Photo of the device, with a letter A as the tracing area.

Tracing is an important skill that is a precursor to learning handwriting. This device to encourages children with autism to practice tracing, by providing musical feedback when they are tracing properly.

Karaoke Trainer

Figure 2: Photo of client using the device.

A device to simulate music therapy sessions so that the client can practice vocalizing independently. It plays a song only when the client sings along.

See Me Move and Groove

(b) a close up of the mirror (bottom right), electroluminescent wires (top left), and shaking toy (center).

A device to provide a stimulate a client’s vision and hearing, in response to a switch press.

Arm Strengthening Device for Tots

Figure 1: Arm strengthening device with round (red) and square (green) handles

A fun activity that helps the client build upper body strength. When the client pushes two rods into fitted holes on either end of a school bus toy, it plays a song.